IN3D
Wednesday, 17 August 2011
animation critique
for my animation, i used secondary effect to make the second red box hit the first red box and make the first red box move a little. Timing was also used in this animation to make its expression more obvious, like when it was surprise to see the red box it was going to pick up. The animation overall was a success.
Friday, 12 August 2011
robot character
I decided the robot to be named Luck.R.S.
The robot is thinking "Let's begin another round of stacking.... again.". So its mentality is "Let's get this over with.".
The robot is thinking "Let's begin another round of stacking.... again.". So its mentality is "Let's get this over with.".
Sunday, 31 July 2011
robot storyboard
robot starts by normally stacking boxes, however, when it was going to pick red box, the robot saw it and look shocked, robot than turn head towards the stack boxes, robot than looks at the red box, robot knocks away the red box, another red box comes in, robot looks around, robot knocks the box away again, green box come out again. robot look towards the pile of boxes and back, robot continues stacking the boxes.
Wednesday, 27 July 2011
The lamp animation reflection
The bigger lamp is obviously older because it was standing on the spot and shaking his head when watching the other lamp play with the ball. It is also due to the fact that it does not move around, thus showing a lack of youthful energy. The smaller lamp is obviously younger because it is very energetic, moving around the place restlessly. The wire which is linked to the small lamp is also timed to create a sort of wave like appearance to show movement of the lamp. Joints are needed to prevent the animation from having logical errors.
Sunday, 24 July 2011
The mechanical arm
This was quite easy as i followed all the instructions. i also learn about constraints while doing this. However, when doing this, i figured out that that there was one thing i don't know how to do and that is how to delete a key frame. I pressed backspace and my entire constraint got deleted. I than figured out that you must right click and select delete from the drop down menu to delete a key frame. Also, when doing this video, I have problem with the file size, its too big, causing it to lag when playing. I tried to convert it but every time gives a blank screen.
Sunday, 17 July 2011
The bouncing ball 3d animation
This was quite long to complete but when it was finished, the rendering was a problem. The file size was too big and unable to render to a smaller size file. Converting it gives a black screen which didn't help at all. After a while, i discovered that the school computer can render the file at a smaller size. It took quite some time to make it compatible to render the file and make all the objects appear on the render screen.
Wednesday, 6 July 2011
Slightly faster bouncing ball
Similar to my earlier post except with a few key frames deleted to make it faster.
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