Sunday, 31 July 2011

robot storyboard





robot starts by normally stacking boxes, however, when it was going to pick red box, the robot saw it and look shocked, robot than turn head towards the stack boxes, robot than looks at the red box, robot knocks away the red box, another red box comes in, robot looks around, robot knocks the box away again, green box come out again. robot look towards the pile of boxes and back, robot continues stacking the boxes.

Wednesday, 27 July 2011

The lamp animation reflection

The bigger lamp is obviously older because it was standing on the spot and shaking his head when watching the other lamp play with the ball. It is also due to the fact that it does not move around, thus showing a lack of youthful energy. The smaller lamp is obviously younger because it is very energetic, moving around the place restlessly. The wire which is linked to the small lamp is also timed to create a sort of wave like appearance to show movement of the lamp. Joints are needed to prevent the animation from having logical errors.

Sunday, 24 July 2011

The mechanical arm

This was quite easy as i followed all the instructions. i also learn about constraints while doing this. However, when doing this, i figured out that that there was one thing i don't know how to do and that is how to delete a key frame. I pressed backspace and my entire constraint got deleted. I than figured out that you must right click and select delete from the drop down menu to delete a key frame. Also, when doing this video, I have problem with the file size, its too big, causing it to lag when playing. I tried to convert it but every time gives a blank screen.

Sunday, 17 July 2011

The bouncing ball 3d animation

This was quite long to complete but when it was finished, the rendering was a problem. The file size was too big and unable to render to a smaller size file. Converting it gives a black screen which didn't help at all. After a while, i discovered that the school computer can render the file at a smaller size. It took quite some time to make it compatible to render the file and make all the objects appear on the render screen.

Wednesday, 6 July 2011

Slightly faster bouncing ball

Similar to my earlier post except with a few key frames deleted to make it faster.

Bounching ball animation

For this video is the practicing of making the ball bounce. How this animation was done is through key frame.

Monday, 4 July 2011

Passing the helmet

In this video, the principles being shown is timing (needed to catch and pass the helmet to one another), secondary action (head moves back when helmet is passed on), anticipation (preparing to throw and catch the helmet), stretch and squash (helmet is being moved at a quick pace so giving the illusion of this), lastly, staging (whoever has the helmet is getting the audience attention).

Bouncing helmet

This video shows the principles of solid drawing (shadow details changing as movement is made), secondary action (head looks up as hands prepare to catch), stretch and squash (when he bend down and when helmet goes up and down), anticipation (preparing to catch the helmet).

Child's play

This video demonstrates exaggeration (teenager acting like a child), appeal (action appeals to the viewers), and lastly, secondary action (coat moves along with character).

Falcon PUNCH!!!

In this video, the principles applied are straight ahead (the action consist of mainly key points), arc (punch is realistic), slow in and slow out (before and after the punch is normal speed but during the punch it was fast), secondary action (target gets blown away), timing (target must not fly off to early or later).

Chicken dance

This video consist of overlap (hands are overlapping the body), staging (the main focus is clear), and lastly, arcs (joints are moving in a more dynamic way),

Running

This video shows anticipation (preparing to run), staging (the person running), slow in and slow out (start and end of running is slow while in the middle it was faster), follow through (his hands still move even though he stop running), lastly, secondary action (his hands were moving while running).

Jump

For this video, the principles that applies to it is the squash and stretch effect (during the jump), anticipation (before the jump), and lastly, slow in and slow out (slow at the beginning and the end with the middle being fast).